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experiment
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@ -0,0 +1,10 @@ |
||||
# Tutorials |
||||
|
||||
* [node-telegram-bot-api-tutorial by @hosein2398](https://github.com/hosein2398/node-telegram-bot-api-tutorial) |
||||
* [node-telegram-bot-api-persian-language by @saeedhei](https://github.com/saeedhei/node-telegram-bot-api-persian-language) |
||||
* [Node.JS: Делаем своего Telegram бота [RUS]](https://archakov.im/post/telegram-bot-on-nodejs.html) |
||||
* [YouTube: Пишем Telegram бота на NodeJS [RUS]](https://www.youtube.com/watch?v=RS1nmDMf69U&list=PL6AOr-PZtK-mM2QC1ixyfa5CtJZGK61aN) |
||||
* [Node.jsでTelegramのチャットボットを作る - Qiita](https://qiita.com/neetshin/items/0e2f6fa3ade41adb77bc) |
||||
* [Guía: Creación de bots de Telegram en Nodejs [ES]](https://tecnonucleous.com/creacion-de-bots-de-telegram-en-nodejs/) |
||||
|
||||
> Send a PR with useful links **not** listed above |
||||
@ -0,0 +1,140 @@ |
||||
<!-- Game example taken from w3schools (https://www.w3schools.com/graphics/game_intro.asp) --> |
||||
<!DOCTYPE html> |
||||
<html> |
||||
<head> |
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0"/> |
||||
<style> |
||||
body { |
||||
font-family: 'Courier '; |
||||
text-align: center; |
||||
} |
||||
canvas { |
||||
border:1px solid #d3d3d3; |
||||
background-color: #f1f1f1; |
||||
} |
||||
</style> |
||||
</head> |
||||
<body onload="startGame()"> |
||||
<p><button onmousedown="accelerate(-0.2)" onmouseup="accelerate(0.05)">ACCELERATE</button></p> |
||||
<p>Use the ACCELERATE button to stay in the air</p> |
||||
<p>How long can you stay alive?</p> |
||||
<script> |
||||
var myGamePiece; |
||||
var myObstacles = []; |
||||
var myScore; |
||||
|
||||
function startGame() { |
||||
myGamePiece = new component(30, 30, "red", 10, 120); |
||||
myGamePiece.gravity = 0.05; |
||||
myScore = new component("30px", "Consolas", "black", 280, 40, "text"); |
||||
myGameArea.start(); |
||||
} |
||||
|
||||
var myGameArea = { |
||||
canvas : document.createElement("canvas"), |
||||
start : function() { |
||||
this.canvas.width = 480; |
||||
this.canvas.height = 270; |
||||
this.context = this.canvas.getContext("2d"); |
||||
document.body.insertBefore(this.canvas, document.body.childNodes[0]); |
||||
this.frameNo = 0; |
||||
this.interval = setInterval(updateGameArea, 20); |
||||
}, |
||||
clear : function() { |
||||
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height); |
||||
} |
||||
} |
||||
|
||||
function component(width, height, color, x, y, type) { |
||||
this.type = type; |
||||
this.score = 0; |
||||
this.width = width; |
||||
this.height = height; |
||||
this.speedX = 0; |
||||
this.speedY = 0; |
||||
this.x = x; |
||||
this.y = y; |
||||
this.gravity = 0; |
||||
this.gravitySpeed = 0; |
||||
this.update = function() { |
||||
ctx = myGameArea.context; |
||||
if (this.type == "text") { |
||||
ctx.font = this.width + " " + this.height; |
||||
ctx.fillStyle = color; |
||||
ctx.fillText(this.text, this.x, this.y); |
||||
} else { |
||||
ctx.fillStyle = color; |
||||
ctx.fillRect(this.x, this.y, this.width, this.height); |
||||
} |
||||
} |
||||
this.newPos = function() { |
||||
this.gravitySpeed += this.gravity; |
||||
this.x += this.speedX; |
||||
this.y += this.speedY + this.gravitySpeed; |
||||
this.hitBottom(); |
||||
} |
||||
this.hitBottom = function() { |
||||
var rockbottom = myGameArea.canvas.height - this.height; |
||||
if (this.y > rockbottom) { |
||||
this.y = rockbottom; |
||||
this.gravitySpeed = 0; |
||||
} |
||||
} |
||||
this.crashWith = function(otherobj) { |
||||
var myleft = this.x; |
||||
var myright = this.x + (this.width); |
||||
var mytop = this.y; |
||||
var mybottom = this.y + (this.height); |
||||
var otherleft = otherobj.x; |
||||
var otherright = otherobj.x + (otherobj.width); |
||||
var othertop = otherobj.y; |
||||
var otherbottom = otherobj.y + (otherobj.height); |
||||
var crash = true; |
||||
if ((mybottom < othertop) || (mytop > otherbottom) || (myright < otherleft) || (myleft > otherright)) { |
||||
crash = false; |
||||
} |
||||
return crash; |
||||
} |
||||
} |
||||
|
||||
function updateGameArea() { |
||||
var x, height, gap, minHeight, maxHeight, minGap, maxGap; |
||||
for (i = 0; i < myObstacles.length; i += 1) { |
||||
if (myGamePiece.crashWith(myObstacles[i])) { |
||||
return; |
||||
} |
||||
} |
||||
myGameArea.clear(); |
||||
myGameArea.frameNo += 1; |
||||
if (myGameArea.frameNo == 1 || everyinterval(150)) { |
||||
x = myGameArea.canvas.width; |
||||
minHeight = 20; |
||||
maxHeight = 200; |
||||
height = Math.floor(Math.random()*(maxHeight-minHeight+1)+minHeight); |
||||
minGap = 50; |
||||
maxGap = 200; |
||||
gap = Math.floor(Math.random()*(maxGap-minGap+1)+minGap); |
||||
myObstacles.push(new component(10, height, "green", x, 0)); |
||||
myObstacles.push(new component(10, x - height - gap, "green", x, height + gap)); |
||||
} |
||||
for (i = 0; i < myObstacles.length; i += 1) { |
||||
myObstacles[i].x += -1; |
||||
myObstacles[i].update(); |
||||
} |
||||
myScore.text="SCORE: " + myGameArea.frameNo; |
||||
myScore.update(); |
||||
myGamePiece.newPos(); |
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myGamePiece.update(); |
||||
} |
||||
|
||||
function everyinterval(n) { |
||||
if ((myGameArea.frameNo / n) % 1 == 0) {return true;} |
||||
return false; |
||||
} |
||||
|
||||
function accelerate(n) { |
||||
myGamePiece.gravity = n; |
||||
} |
||||
</script> |
||||
</body> |
||||
</html> |
||||
@ -0,0 +1,53 @@ |
||||
/** |
||||
* This example demonstrates using HTML5 games with Telegram. |
||||
*/ |
||||
/* eslint-disable no-console */ |
||||
|
||||
const TOKEN = process.env.TELEGRAM_TOKEN || 'YOUR_TELEGRAM_BOT_TOKEN'; |
||||
const gameName = process.env.TELEGRAM_GAMENAME || 'YOUR_TELEGRAM_GAMENAME'; |
||||
// Specify '0' to use ngrok i.e. localhost tunneling
|
||||
let url = process.env.URL || 'https://<PUBLIC-URL>'; |
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const port = process.env.PORT || 8080; |
||||
|
||||
const TelegramBot = require('../..'); |
||||
const express = require('express'); |
||||
const path = require('path'); |
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|
||||
const bot = new TelegramBot(TOKEN, { polling: true }); |
||||
const app = express(); |
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|
||||
// Basic configurations
|
||||
app.set('view engine', 'ejs'); |
||||
|
||||
// Tunnel to localhost.
|
||||
// This is just for demo purposes.
|
||||
// In your application, you will be using a static URL, probably that
|
||||
// you paid for. :)
|
||||
if (url === '0') { |
||||
const ngrok = require('ngrok'); |
||||
ngrok.connect(port, function onConnect(error, u) { |
||||
if (error) throw error; |
||||
url = u; |
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console.log(`Game tunneled at ${url}`); |
||||
}); |
||||
} |
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|
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// Matches /start
|
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bot.onText(/\/start/, function onPhotoText(msg) { |
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bot.sendGame(msg.chat.id, gameName); |
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}); |
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|
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// Handle callback queries
|
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bot.on('callback_query', function onCallbackQuery(callbackQuery) { |
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bot.answerCallbackQuery(callbackQuery.id, { url }); |
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}); |
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|
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// Render the HTML game
|
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app.get('/', function requestListener(req, res) { |
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res.sendFile(path.join(__dirname, 'game.html')); |
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}); |
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|
||||
// Bind server to port
|
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app.listen(port, function listen() { |
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console.log(`Server is listening at http://localhost:${port}`); |
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}); |
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@ -1,11 +1,23 @@ |
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/** |
||||
* This example demonstrates setting up webhook |
||||
* on the OpenShift platform. |
||||
* |
||||
* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
||||
* NOTE: |
||||
* |
||||
* Openshift 2 has been shut down. |
||||
* |
||||
* This example is kept here for historical/educational purposes. |
||||
* No changes are expected to be made to the source code below. |
||||
* |
||||
* See https://github.com/yagop/node-telegram-bot-api/issues/426 for
|
||||
* more information. |
||||
* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
||||
*/ |
||||
|
||||
|
||||
const TOKEN = process.env.TELEGRAM_TOKEN || 'YOUR_TELEGRAM_BOT_TOKEN'; |
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const TelegramBot = require('..'); |
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const TelegramBot = require('../..'); |
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// See https://developers.openshift.com/en/node-js-environment-variables.html
|
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const options = { |
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webHook: { |
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Load Diff
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After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 182 KiB |
@ -0,0 +1,139 @@ |
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const assert = require('assert'); |
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const fs = require('fs'); |
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const path = require('path'); |
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const TelegramBot = require('..'); |
||||
|
||||
const paths = { |
||||
audio: path.join(__dirname, 'data/audio.mp3'), |
||||
}; |
||||
|
||||
|
||||
describe('#_formatSendData', function sendfileSuite() { |
||||
const bot = new TelegramBot('token'); |
||||
const type = 'file'; |
||||
|
||||
before(function beforeSuite() { |
||||
process.env.NTBA_FIX_350 = 1; |
||||
}); |
||||
after(function afterSuite() { |
||||
delete process.env.NTBA_FIX_350; |
||||
}); |
||||
|
||||
describe('using fileOptions', function sendfileOptionsSuite() { |
||||
const stream = fs.createReadStream(paths.audio); |
||||
const nonPathStream = fs.createReadStream(paths.audio); |
||||
const buffer = fs.readFileSync(paths.audio); |
||||
const nonDetectableBuffer = fs.readFileSync(__filename); |
||||
const filepath = paths.audio; |
||||
const files = [stream, nonPathStream, buffer, nonDetectableBuffer, filepath]; |
||||
|
||||
delete nonPathStream.path; |
||||
|
||||
describe('filename', function filenameSuite() { |
||||
it('(1) fileOptions.filename', function test() { |
||||
const filename = 'custom-filename'; |
||||
files.forEach((file) => { |
||||
const [{ [type]: data }] = bot._formatSendData(type, file, { filename }); |
||||
assert.equal(data.options.filename, filename); |
||||
}); |
||||
}); |
||||
|
||||
it('(2) Stream#path', function test() { |
||||
if (!stream.path) { |
||||
this.skip('Stream#path unsupported'); |
||||
return; |
||||
} |
||||
const [{ [type]: data }] = bot._formatSendData(type, stream); |
||||
assert.equal(data.options.filename, path.basename(paths.audio)); |
||||
}); |
||||
|
||||
it('(3) filepath', function test() { |
||||
const [{ [type]: data }] = bot._formatSendData(type, filepath); |
||||
assert.equal(data.options.filename, path.basename(paths.audio)); |
||||
}); |
||||
|
||||
it('(4) final default', function test() { |
||||
[nonPathStream, buffer, nonDetectableBuffer].forEach((file) => { |
||||
const [{ [type]: data }] = bot._formatSendData(type, file); |
||||
assert.equal(data.options.filename, 'filename'); |
||||
}); |
||||
}); |
||||
}); |
||||
|
||||
describe('contentType', function contentTypeSuite() { |
||||
it('(1) fileOpts.contentType', function test() { |
||||
const contentType = 'application/custom-type'; |
||||
files.forEach((file) => { |
||||
const [{ [type]: data }] = bot._formatSendData(type, file, { contentType }); |
||||
assert.equal(data.options.contentType, contentType); |
||||
}); |
||||
}); |
||||
|
||||
it('(2) Stream#path', function test() { |
||||
if (!stream.path) { |
||||
this.skip('Stream#path unsupported'); |
||||
return; |
||||
} |
||||
const [{ [type]: data }] = bot._formatSendData(type, stream); |
||||
assert.equal(data.options.contentType, 'audio/mpeg'); |
||||
}); |
||||
|
||||
it('(3) Buffer file-type', function test() { |
||||
const [{ [type]: data }] = bot._formatSendData(type, buffer); |
||||
assert.equal(data.options.contentType, 'audio/mpeg'); |
||||
}); |
||||
|
||||
it('(4) filepath', function test() { |
||||
const [{ [type]: data }] = bot._formatSendData(type, filepath); |
||||
assert.equal(data.options.contentType, 'audio/mpeg'); |
||||
}); |
||||
|
||||
it('(5) fileOptions.filename', function test() { |
||||
[nonPathStream, nonDetectableBuffer].forEach((file) => { |
||||
const [{ [type]: data }] = bot._formatSendData(type, file, { |
||||
filename: 'image.gif', |
||||
}); |
||||
assert.equal(data.options.contentType, 'image/gif'); |
||||
}); |
||||
}); |
||||
|
||||
it('(6) Final default', function test() { |
||||
[nonPathStream, nonDetectableBuffer].forEach((file) => { |
||||
const [{ [type]: data }] = bot._formatSendData(type, file); |
||||
assert.equal(data.options.contentType, 'application/octet-stream'); |
||||
}); |
||||
}); |
||||
}); |
||||
}); |
||||
|
||||
it('should handle buffer path from fs.readStream', function test() { |
||||
let file; |
||||
try { |
||||
file = fs.createReadStream(Buffer.from(paths.audio)); |
||||
} catch (ex) { |
||||
// Older Node.js versions do not support passing a Buffer
|
||||
// representation of the path to fs.createReadStream()
|
||||
if (ex instanceof TypeError) { |
||||
Promise.resolve(); |
||||
return; |
||||
} |
||||
} |
||||
const [{ [type]: data }] = bot._formatSendData('file', file); |
||||
assert.equal(data.options.filename, path.basename(paths.audio)); |
||||
}); |
||||
|
||||
it('should not accept file-paths if disallowed with constructor option', function test() { |
||||
const tgbot = new TelegramBot('token', { filepath: false }); |
||||
const [formData, fileId] = tgbot._formatSendData('file', paths.audio); |
||||
assert.ok(fileId); |
||||
assert.ok(!formData); |
||||
}); |
||||
|
||||
it('should allow stream.path that can not be parsed', function test() { |
||||
const stream = fs.createReadStream(paths.audio); |
||||
stream.path = '/?id=123'; // for example, 'http://example.com/?id=666'
|
||||
assert.doesNotThrow(function assertDoesNotThrow() { |
||||
bot._formatSendData('file', stream); |
||||
}); |
||||
}); |
||||
}); |
||||
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Reference in new issue